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shipped · August 1, 2024

Ray Tracing In Go

Ray tracer in Go based on Ray Tracing in One Weekend, extended with OpenGL/GLFW real-time preview.

GoOpenGLGLFWRay Tracing

Built a ray tracer in Go following the Ray Tracing in One Weekend book, then extended it with real-time GLFW/OpenGL preview rendering. Implements diffuse, metal, and dielectric materials with configurable scene geometry and anti-aliasing.